Initial sculpt in blender with Dyntopo, high-poly sculpt in zbrush.
I love that you’re posting again, looks good.
Awesome to see this back from the dead! Looks great! Would love to see some tertiary sculptural detail on this guy, particularly his eyes. Seeing some wear and tear on his carapace would go a long way to creating character as well.
Cheers! I will hopefully get some time do do a little more on him.
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