Skin modifier

I’ve been testing this new modifier, and did some doodles with meshes created with it. Here are some renders and time lapse videos of each sculpting session.

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This entry was posted by Roberto Roch.

7 thoughts on “Skin modifier

  1. Thanks 🙂 Lizard guy turned out good even though I was just fooling around and had no clear idea what I was doing 😀

    I don’t know which of the two matcaps you’re referring to, so, here are both:

    http://dl.dropbox.com/u/2105283/candy.png

    http://dl.dropbox.com/u/2105283/material.png

    I don’t remember where the first one comes from any more, the second, brownish, one is from a blenderartists user called Romeo. The guy has great sculpts posted in there.

  2. Some really cool stuff there! Is that modifier in the newer builds or is it a branch? Pretty fantastic level of detail you’re getting there, perhaps I’ll start sculpting a bit more in Blender…

  3. @Brandon: thanks! 🙂 sorry for the late reply, you probably will know by now, but, don’t think the skin modifier is in trunk, you’ll have to get a build with the patch included.

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