A bit of messing around in Blender and Zbrush. I had a lot of fun rendering with ZBrushes BPR and then compositing the passes in blender.
cool! I like shader very much!
Ben,another great piece!
Cool shader,nice modeling,fine details(I like the lion),any chance of texturing the helmet?
Hmm maybe. It was a fun model to make so I’ll probably do a bit more with it.
very neat 🙂
Some scratches could be nice.
Just paint them and use bump value on materials editor.
Hopping that topology is vertex painting (zbrush) friendly.
Or take the right way, UV it and go for cycles render.
Top notch! Now destroy it.
Let’s see some wear and tear!
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