Dynamesh seems to be fantastic (though a little crashy) for creating high-genus surfaces with lots of holes. Creating these skulls would have been a real pain normally, but it was great fun this time. No traditional modelling, just cutting holes with the mesh insert brushes and adding pieces with the curve to mesh bushes.

This entry was posted by Ben Simonds.

One thought on “Skulls

  1. Super excited for r2 πŸ˜€

    Really nice tests here Ben, I like the bird especially. Where you planning on surfacing them at all?

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