Skulls

Dynamesh seems to be fantastic (though a little crashy) for creating high-genus surfaces with lots of holes. Creating these skulls would have been a real pain normally, but it was great fun this time. No traditional modelling, just cutting holes with the mesh insert brushes and adding pieces with the curve to mesh bushes.

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This entry was posted by Ben Simonds.

One thought on “Skulls

  1. Super excited for r2 πŸ˜€

    Really nice tests here Ben, I like the bird especially. Where you planning on surfacing them at all?

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