Modeled after existing concept art, modeled in Max/Blender, sculpted in ZBrush, rendered in UDK.
This is a modular building facade from the later Roman era. The set is intended to be contemporary to that time.
Really nice. Great work.
Very well done.
Considering the limitation of resolution.
The truth is that it’s rather impossible using so low poly meshes.
What I don’t quite understand: Why these brakes on the columns? The effect is too strong.
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