Roman Facade

Modeled after existing concept art, modeled in Max/Blender, sculpted in ZBrush, rendered in UDK.

This is a modular building facade from the later Roman era. The set is intended to be contemporary to that time.

This entry was posted by Brandon Phoenix.

2 thoughts on “Roman Facade

  1. Very well done.
    Considering the limitation of resolution.
    The truth is that it’s rather impossible using so low poly meshes.
    What I don’t quite understand: Why these brakes on the columns? The effect is too strong.

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