Modeled after existing concept art, modeled in Max/Blender, sculpted in ZBrush, rendered in UDK.
This is a modular building facade from the later Roman era. The set is intended to be contemporary to that time.
Really nice. Great work.
Very well done.
Considering the limitation of resolution.
The truth is that it’s rather impossible using so low poly meshes.
What I don’t quite understand: Why these brakes on the columns? The effect is too strong.
Fill in your details below or click an icon to log in:
You are commenting using your WordPress.com account. ( Log Out / Change )
You are commenting using your Twitter account. ( Log Out / Change )
You are commenting using your Facebook account. ( Log Out / Change )
You are commenting using your Google+ account. ( Log Out / Change )
Connecting to %s
Notify me of new comments via email.
Notify me of new posts via email.
Create a free website or blog at WordPress.com.