Initial sculpt in blender with Dyntopo, high-poly sculpt in zbrush.

This entry was posted by Ben Simonds.

3 thoughts on “Bug-Eyed

  1. Awesome to see this back from the dead! Looks great! Would love to see some tertiary sculptural detail on this guy, particularly his eyes. Seeing some wear and tear on his carapace would go a long way to creating character as well.

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